Senior Technical Artist

Há 3 dias


Braga, Portugal Buscojobs Portugal Tempo inteiro

For which tasks (responsibilities)? Optimize the production pipeline and technical workflows for mobile game ads

Develop and maintain tools, scripts, and plugins to enhance production efficiency

Tackle complex technical challenges and propose strategic solutions to improve 3D production performance

Oversee the import/export of graphics across software platforms (Blender, Cinema4D, Unreal Engine)

Develop and implement project templates featuring new mechanics and video tutorials for the team

Set up new mechanics, visual effects, and lighting to elevate ad quality

Optimize existing asset collections and refine assembly guidelines

Provide designers with hands-on support for performance and asset validation

Establish standards and methods for game asset optimization

Collaborate closely with artists, designers, and developers

Maintain up-to-date technical documentation

What kind of professional are we looking for? 3+ years in a similar role

Proficiency in Blender, Cinema4D, Unreal Engine

Strong understanding of artistic and animation workflows in 3D video production

Experience streamlining workflows using plugins, auxiliary programs, and scripts

Familiarity with LOD (Level of Detail) techniques, texture normalization, and geometry simplification

Skilled in shading technologies, VFX tools, and rigging

Capable of working with large-scale rigid body simulations (thousands of objects)

Knowledge of the advertising video production process for mobile games

Strong teamwork and collaboration abilities

A portfolio showcasing completed work projects

Nice to Have
Experience with Unity and Adobe After Effects

Knowledge of neural networks for automating and optimizing creative production

Familiarity with Playable Ads

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