Senior Level Artist
Há 6 horas
Lisboa, Portugal
FunPlus
Tempo integral
42 000 € - 66 000 € Contrato
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Senior Level Artist
Indefinite
Full time
Hybrid (Lisbon, Lisbon, Portugal)
Summary: Studio Ellipsis is seeking a visionary Level Artist to help shape the visual identity of our new IP, a PC-first cross-platform PvEvP game. This project features a strong and iconic art direction set within a world steeped in deep and rich lore. As a Level Artist, you will play a crucial role in crafting immersive environments that not only captivate players visually but also enhance the overall gameplay and world-building experience. If you are passionate about creating iconic visuals in a lore-rich universe, we want to hear from you.
Responsibilities
- Environment Creation: Design, model, and texture high-quality 3D environments, ensuring they align with the game’s artistic vision and technical constraints.
- Collaboration: Work closely with level designers to integrate art assets seamlessly into gameplay, ensuring that visuals and mechanics complement each other.
- Visual Storytelling: Incorporate story elements and environmental cues into level design to create rich, immersive worlds.
- Optimization: Optimize assets and environments for performance across multiple platforms, ensuring a smooth and consistent player experience.
- Iteration: Respond to feedback from playtesting and team reviews, refining environments to enhance visual appeal and gameplay flow.
- Documentation: Create and maintain documentation for level art pipelines, including asset lists, reference materials, and best practices.
- Trend Awareness: Stay informed on industry trends, new tools, and techniques in level art, particularly in PvEvP and cross-platform development. Requirements
- Educational Background: Bachelor’s degree in Game Art, 3D Art, or a related field, or equivalent work experience.
- Professional
Experience:
Minimum of 3 years of experience in level art or environment art, with a strong portfolio showcasing your work on shipped titles. Technical Skills
- Proficiency in industry-standard tools such as Unreal Engine, Unity, Maya, 3ds Max, and Substance Painter/Designer
- Artistic
Skills:
Strong understanding of color theory, lighting, composition, and visual storytelling in 3D environments.
- Optimization
Skills:
Experience optimizing assets for performance across various platforms, particularly in large, open-world environments.
- Communication
Skills:
Ability to collaborate effectively with cross-functional teams, including designers, programmers, and narrative writers.
- Problem-Solving
Skills:
Strong problem-solving abilities, creativity, and attention to detail.
- Passion for Gaming: A deep love for gaming, particularly in PvEvP and cross-platform genres, with an understanding of current market trends.
- Environment Creation: Design, model, and texture high-quality 3D environments, ensuring they align with the game’s artistic vision and technical constraints.
- Collaboration: Work closely with level designers to integrate art assets seamlessly into gameplay, ensuring that visuals and mechanics complement each other.
- Visual Storytelling: Incorporate story elements and environmental cues into level design to create rich, immersive worlds.
- Optimization: Optimize assets and environments for performance across multiple platforms, ensuring a smooth and consistent player experience.
- Iteration: Respond to feedback from playtesting and team reviews, refining environments to enhance visual appeal and gameplay flow.
- Documentation: Create and maintain documentation for level art pipelines, including asset lists, reference materials, and best practices.
- Trend Awareness: Stay informed on industry trends, new tools, and techniques in level art, particularly in PvEvP and cross-platform development. Requirements
- Educational Background: Bachelor’s degree in Game Art, 3D Art, or a related field, or equivalent work experience.
- Professional
Experience:
Minimum of 3 years of experience in level art or environment art, with a strong portfolio showcasing your work on shipped titles. Technical Skills
- Proficiency in industry-standard tools such as Unreal Engine, Unity, Maya, 3ds Max, and Substance Painter/Designer
- Artistic
Skills:
Strong understanding of color theory, lighting, composition, and visual storytelling in 3D environments.
- Optimization
Skills:
Experience optimizing assets for performance across various platforms, particularly in large, open-world environments.
- Communication
Skills:
Ability to collaborate effectively with cross-functional teams, including designers, programmers, and narrative writers.
- Problem-Solving
Skills:
Strong problem-solving abilities, creativity, and attention to detail.
- Passion for Gaming: A deep love for gaming, particularly in PvEvP and cross-platform genres, with an understanding of current market trends.