Lead Producer

Há 19 horas

lisboa, distrito de lisboa, Portugal UserWise Tempo integral

Type:

Full time - Remote

Location:

Remote - open to all EU locations

The Opportunity UserWise is developing a new mobile game based on a globally recognized entertainment IP, blending mass-market appeal with a fast, high-frequency LiveOps cadence. We're looking for a

Lead Producer

to act as the

engine room of the project

- building and owning the production pipelines that allow a lean, senior team to move at startup speed. You will be the first and sole Producer on the project during early development. This is not a coordination or ticket-management role; it is about creating the systems, rhythms, and trust that let design and engineering execute at a high level.

This is a hands-on role in a lean, newly formed team. You will actively drive decisions, manage risk, and carry the production process forward from early exploration through MVP, soft launch, and live operations.

What You'll Do Production Leadership & Execution

Own the day-to-day delivery rhythm of the project, ensuring standups, sprints, reviews, and retrospectives are purposeful and effective

Establish, document, and evolve a production process from scratch, creating clarity and predictability for a senior, cross-disciplinary team

Guide the team through exploration, prototyping, and discovery, while maintaining focus on milestones and end goals

Act as the project's reality check, balancing creative ambition with scope, timing, and delivery constraints

Lead by example, fostering a culture of ownership, accountability, transparency, and respect

Build trust, clarity, and momentum within a newly formed team

Planning & Delivery

Build and maintain the master roadmap and delivery plan, with clear visibility into near- and mid-term risks

Anticipate blockers and work proactively to resolve them before they impact deliveryOwn delivery trade-offs within agreed scope and milestones, escalating risks and decisions when necessary

Cross-Discipline Coordination

Act as the connective tissue between Design, Economy, Engineering, Art, Audio, QA, and UA, ensuring changes in one discipline are clearly communicated to others

Ensure teams have clear goals, priorities, and acceptance criteria

Create an environment of clear communication, psychological safety, and constructive feedback

Influence senior designers and engineers through preparation, data, and clear planning rather than authority

LiveOps & Launch Execution

Own LiveOps planning, content cadence, and release scheduling from soft launch onward

Ensure sufficient content buffers are planned and approved ahead of release

Prepare the team for the transition from development into live operations, including soft launch readiness and operational cadence

Requirements What We're Looking For

6+ years of experience as a Producer on mobile F2P games

Proven experience shipping a game across its full lifecycle, from early concept or prototyping through launch

Demonstrated ability to build and own production processes for new teams

Experience working with licensed IP, including managing approval flows, brand guidelines, and external stakeholders

Strong leadership presence with the ability to influence senior creatives and engineers

Excellent communication skills; able to navigate difficult conversations with clarity and empathy

Strong judgment around scope, trade-offs, and prioritization

Experience leading remote, distributed teams across multiple time zones using async-friendly workflows

Fluent in English; effective in a remote, international team

Nice to Have

Experience supporting LiveOps planning or post-launch operations

Experience and/or interest in using AI-assisted tools to improve planning, documentation, or production efficiency

Benefits Why Join UserWise

Help bring a new mobile game from early development through launch

Work with a veteran-led team in a lean, execution-focused environment

High ownership and visibility on a flagship project

Fully remote, flexible work environment