Multidimensional Gameplay Architect
2 semanas atrás
Job Title: Multidimensional Gameplay Architect
Job Summary:
We are seeking an experienced Multidimensional Gameplay Architect to join our team at Junkineering. As a key member of our development team, you will be responsible for designing and implementing high-performance, real-time multiplayer systems using Unity.
Responsibilities:
• Design and develop scalable and efficient multiplayer systems using Photon, Mirror, Netcode for GameObjects, or custom networking solutions.
• Collaborate with cross-functional teams to develop and implement backend services and infrastructure for multiplayer features, including server hosting, cloud services, and database management.
• Ensure robust performance of multiplayer features across different platforms, optimizing for latency, synchronization, and resource consumption.
• Develop and maintain cross-platform multiplayer functionality across mobile, console, and PC.
Requirements:
• Minimum of 5 years of professional experience as a Unity Developer.
• Strong experience in multiplayer game development using Photon, Mirror, Netcode for GameObjects, or other multiplayer frameworks.
• Proven track record of successfully launching multiplayer games, including handling synchronization, network bandwidth, and optimization for real-time gameplay.
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