Senior Game Systems Designer
2 semanas atrás
Key Responsibilities:
Develop and enhance game features, collaborating with partner studios to bring concepts to life.
Core Gameplay and Meta Systems:
Design and balance core gameplay and meta systems, progression, and monetization, ensuring a seamless player experience.
Collaboration and Communication:
Work closely with the analytics team throughout development stages, generating new ideas and effectively conveying vision and ideas.
Requirements:
At least 3 years of experience as a System or Balance Game Designer, preferably in genres like Idle Tycoon, Idle RPG, RPG Battlers, 4x Strategy, Farms, and Tower Defense.
Desirable Skills:
Deep understanding of system design and balance, comprehensive knowledge of monetization principles, and in-depth understanding of the mobile gaming market.
What We Offer:
Flexible work environment, paid holidays and sick leave, competitive salary, bonus system tied to company success, opportunities to attend conferences and workshops, English classes, and a fun corporate culture.
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