3D Environment Designer for Photocentric
3 semanas atrás
We are seeking a talented 3D Environment Artist to join our team at Photocentric. As a key member of our creative department, you will be responsible for creating high-quality building models for games.
Job DescriptionA successful candidate should have a strong background in 3D modeling and texturing, with experience in creating realistic PBR textures in Substance Painter, Substance Designer, and Photoshop. You should also be proficient in 3D modeling tools such as Blender, Maya, or 3ds Max.
Key responsibilities include:
- Creating game-ready building models that meet the required standards
- Developing confident knowledge of environment pipelines, including tile materials, trims, and vertex-paint
- Collaborating with other team members to achieve project goals
To be considered for this role, you must possess:
- A relevant portfolio showcasing your work in realism style
- Proficiency in Substance Painter, Substance Designer, and Photoshop
- Excellent understanding of exterior design principles
- Good communication skills and ability to work independently
- Art education or equivalent experience
- Knowledge of written English
We provide a competitive salary of $60,000 - $80,000 per year, depending on experience. Other benefits include:
- Paid vacation and sick leave
- Professional development opportunities
- The chance to propose and realize your solutions or ideas
- Timely payment of salary and the prospect of its revision
We are looking for a dedicated professional who is passionate about game development and can contribute to our company's growth and success.
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