Senior Gameplay Systems Architect
3 semanas atrás
Role Overview
">We are seeking an experienced Senior Gameplay Systems Architect to join our team at Gardens Interactive. This role offers a unique opportunity to shape and elevate the core gameplay experience for our unannounced project.
About Us
">Gardens Interactive is a forward-thinking, distributed game studio founded by industry veterans. Our mission is to cultivate rich, immersive worlds that foster meaningful connections and lasting friendships. We value diversity, inclusivity, and transparency, creating a work environment where every voice is heard and valued.
About the Position
">As a Senior Gameplay Systems Architect, you will lead the design and implementation of gameplay systems, focusing on player navigation, combat abilities, progression systems, and AI behaviors. You will drive the creation of state-of-the-art gameplay mechanics using scripting and state machines. Partner with engineering teams to expand and refine proprietary frameworks and tools.
Responsibilities
">- Design and implement gameplay systems, including player navigation, combat abilities, progression systems, and AI behaviors.
- Drive the creation of state-of-the-art gameplay mechanics using scripting and state machines.
- Partner with engineering teams to expand and refine proprietary frameworks and tools.
- Owning the design of complex character and combat gameplay features, ensuring they align with the studio's creative vision.
- Collaborate across disciplines to deliver engaging multiplayer gameplay experiences, including co-op and competitive modes.
- Champion the gameplay vision, pushing boundaries through iteration and feedback.
- Mentor and guide team members, fostering a culture of learning and growth.
Requirements
">- 7+ years of experience as a Technical Gameplay Designer, with at least one shipped title.
- Deep technical expertise in scripting, state machines, and gameplay systems design.
- Proven ability to take ownership of features, drive decisions, and deliver results.
- Experience designing multiplayer gameplay systems (co-op or competitive).
- Strong communication and interpersonal skills, with the ability to work collaboratively across disciplines.
- Resilience and grit in the face of challenges, with a proactive approach to problem-solving.
- Knowledge of AI behaviors, including behavior trees, perception systems, and EQS.
Benefits
">- Competitive salary: $140,000 - $170,000 per year.
- Stock options.
- Medical, dental, and vision coverage (100% for individuals and 90% for dependents).
- Life insurance, short-term & long-term disability, and other numerous benefits.
- 401k contributions (USA) / RRSP plan + DPSP contributions (Canada).
- Paid parental leave.
- Biannual company retreats.
- Continued education allowance.
Join Our Community
">We believe that diverse perspectives make our team stronger and our games better. If you're excited about this role but don't meet every single requirement, we encourage you to apply anyway. At Gardens Interactive, we value potential, passion, and a willingness to grow. We hope you will join us in shaping the future of gaming.
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