Senior Combat Designer
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Side is seeking a hands-on Senior Technical Combat Designer for remote freelance work to create and balance boss encounters and enemies in Unreal Engine. The role covers design, animation hookup, and in-engine execution, with overlap to the CEST team.
Requirements include 5+ years in combat design, Unreal Engine proficiency, and experience with Maya/Blender. The contract is 3–6 months, up to 40 hours per week, and remote with flexible location.