D Generalist

Há 1 mês


Braga, Portugal Values Value Tempo inteiro

What are you working on? The name of the project(s): AAA Genres: Adventure, MMO Platforms: PC For which tasks (responsibilities)? Create short- and long-form animations to showcase the rich environments, vehicles, and props of the stylized project.
Be able to finish animation from scene assembly, animation, lighting, and rendering to final touches in post-production.
Proficient in lighting and matching the style of the game and concepts using Redshift in Maya or Blender. 
Use your extensive knowledge in general 3D animation to ensure the production meets the highest standards of quality, performance, and is completed in a timely manner.
Attending reviews, taking feedback and the ability of going back to preliminary steps if needed.
Function as part of a fast-paced close-knit team: collaborate with artists and tech to achieve a unified vision for our project.
What kind of professional are we looking for?5+ years of professional experience as a Generalist Artist in the gaming and/or VFX/film industry.
Extensive experience in completing projects from start to finish (receiving storyboard, scene assembly, animation, up to rendering and post).
Ability to quickly iterate on an idea, as well as take an asset to a final optimized state.
Strong ability to give life to a non-living object through lighting and animations
Strong knowledge of Maya, Adobe Suites, Substance Painter, and Zbrush
Self-starting, self-reliant personality.
Can work on his own independently or with a teammate
Ability to work cleanly with files, references, naming conventions, and project structure for easier collaboration.
At least Upper-Intermediate level of English.
What is important for us in a person? Nice to have/ Bonus skills: Knowledge in Unreal Engine 5
Must use Maxon Redshift
Have the capability and hardware to render animation project.
Why do we enjoy working here? Working in a highly professional team with former employees of Ubisoft, EA Games, Microsoft Studios, Marvel, Lucasfilm Games, and more.
Working on a AAA project.
Openness and transparency within the company.
Absence of rigid hierarchy and bureaucracy.
What are the conditions and bonuses? Budget towards purchasing work equipment. 
Remote work.
Working according to the UTC time zone.
Employment through a B2B contract.
21 days of holidays and local bank holidays.
Sick days.
Budget for training/courses.
A 3-month probationary period.
Salary paid in cryptocurrency. 
Bonuses in the form of tokens twice a year based on performance.
The selection process Screening with a recruiter 
Interview with the Art Team / Art Director
Possibly a test task (optional)  Final interview 
Offer



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