Senior Vfx Artist

Há 3 dias


Braga, Portugal Values Value Tempo inteiro

What are you working on? At what stage of the project(s)? pre-production Genres: Adventure, Action Platforms: PC, Console Team size and structure?93
For which tasks (responsibilities)? Develop captivating, real-time VFX using both 2D and 3D packages, as well as in-engine FX systems.
Create special and post-process effects for gameplay mechanics, scenes, environments, and cutscenes.
Enhance environment and gameplay elements with effects to achieve the desired atmosphere.
Perform VFX profiling and optimization.
Collaborate extensively with designers, artists, and engineering teams to deliver the most effective VFX for specific use cases.
What kind of professional are we looking for? Proficiency in Unreal Engine, including its particle systems (Cascade and Niagara), materials, and blueprints.
Preferably with at least one shipped title on the PC or console platform in this role.
Strong communication skills.
At least a pre-intermediate level of English proficiency.
Desirable, but not required: Good understanding of 3D and 2D asset workflows.
Professional experience with any Digital Content Creation (DCC) application, such as 3ds Max, Maya, Photoshop, Substance Designer, or Houdini.
What is important for us in a person? Independence
Responsibility
Why do we enjoy working here? An exciting job where you can develop professionally
Opportunity to lead the formation of a VFX department in the future.
Agile environment with minimum bureaucracy
Competitive salary fixed in EU currency
Bonus equivalent to a 13th month's salary.
Secured compensation level, paid vacations/sick leaves; 
Regular reviews/feedback and development support;
Full-time, remote work
The selection process Screening with VV Recruiter
A short test task (optional)
Interview with hiring managers
Offer



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