Senior Level Designer
3 meses atrás
For which tasks (responsibilities)? Setting the overarching difficulty curve
Writing the documentation for levels as well as configuring and thoroughly playing through them
Collaborating with project specialists (GD, Dev)
What kind of professional are we looking for? At least 2 years of experience as a level designer for multiple puzzle projects
Experience working with various level editors
Experience setting the balance and difficulty curve in games and a grasp of the order of mechanic implementation
Experience playing games with puzzle mechanics
Intermediate English or higher
Why do we enjoy working here? Flexible work location. You can work in one of our offices or remotely from Georgia, Montenegro, or Lithuania.
Professional development. We provide English classes with a teacher, pay for trips to specialized conferences, and partially compensate for training.
Flexibility. Sometimes you want to try something new. We understand that and will support you if you want to switch to a different position or a project.
Joint decision-making. The expertise of every team member matters, so we listen to and hear one another.
We rely on data. We take everyone's opinion into account, but all product decisions are made based on metrics—no subjectivity.
And the usual: official employment registration, voluntary health insurance, exercise compensation.
The selection process The recruitment process will consist of two phases: an interview with our Recruiter, a test task, and a technical interview with the Lead Level Designer.
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