Senior Technical Artist
Há 1 mês
We are seeking a highly skilled Senior Technical Artist to join our team at Volmi – A Virtuos Studio. As a key member of our art team, you will be responsible for developing and refining tools and techniques for optimizing game assets, shaders, and environments within Unreal Engine or clients' proprietary engines.
Key Responsibilities:
- Develop and refine tools and techniques for optimizing game assets, shaders, and environments.
- Optimize existing content to enhance performance across multiple platforms while maintaining visual quality.
- Write documentation for optimization workflows, tools, and best practices to support team efficiency and knowledge sharing.
Requirements:
- Minimum of 4 years of experience in game development or other CG industry.
- Minimum of 2 years of experience as a Technical Artist.
- Proficient in using Unreal Engine 4 or 5 or any other industry-leading game engines with a deep understanding of its art and rendering pipelines.
- Solid understanding of performance optimization techniques and best practices in game development.
- Excellent communication and teamwork skills to collaborate effectively with artists, designers, and programmers.
- Strong problem-solving abilities to identify and address issues in procedural content generation processes.
- Analytical mindset to optimize and fine-tune procedural algorithms for performance and visual quality.
- Willingness to adapt to changing project requirements and able to iterate and improve procedural systems based on feedback.
Preferred Qualifications:
- Expertise in developing custom tools and scripts to enhance and streamline art workflows.
- Expertise in creating and optimizing shaders, materials, and visual effects for game environments.
- Knowledge of at least one 3D modeling, texturing, and animation software, such as Maya, 3ds Max, ZBrush, Blender, and Substance Package.
- Scripting languages such as Python, Vex, MEL, and Maxscript.
- Experience with VFX software like Embergen or Niagara plugin in UE.
Why Work with Us?
We offer a wide range of great AAA IPs to work on, career growth, flexible work schedule, office or remote work, paid vacations, sick leave, and competitive salary. Our team is friendly and inspiring, and we enjoy working together to make games better.
What We Offer:
- Opportunity to work on world-class game projects.
- Career and professional growth.
- 20 working days of paid vacation and 10 paid sick days.
- Flexible working hours.
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