Senior Technical Artist
2 semanas atrás
Key Responsibilities:
• Develop and refine tools and techniques for optimizing game assets, shaders, and environments within Unreal Engine or clients' proprietary engines.
• Optimize existing content to enhance performance across multiple platforms while maintaining visual quality.
• Write documentation for optimization workflows, tools, and best practices to support team efficiency and knowledge sharing.
Ideal Candidate:
• Minimum of 4 years of experience in game development or other CG industry.
• Minimum of 2 years of experience as a Technical Artist.
• Proficient in using Unreal Engine 4 or 5 or any other industry - leading game engines with a deep understanding of its art and rendering pipelines.
• Solid understanding of performance optimization techniques and best practices in game development.
• Excellent communication and teamwork skills to collaborate effectively with artists, designers, and programmers.
• Strong problem-solving abilities to identify and address issues in procedural content generation processes.
• Analytical mindset to optimize and fine-tune procedural algorithms for performance and visual quality.
• Willingness to adapt to changing project requirements and able to iterate and improve procedural systems based on feedback.
What We Offer:
• Opportunity to work on world-class game projects.
• Career and professional growth.
• 20 working days of paid vacation and 10 paid sick days.
• Flexible working hours.
• Friendly and inspiring atmosphere in the team.
If you are a motivated and skilled Senior Technical Artist looking for a new challenge, please submit your application.
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