Empregos de remote game engine developer em Lisboa
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443 vagas de remote game engine developer em Portugal. Encontre vagas atualizadas diariamente.
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Game Developer
Há 10 meses
Lisboa, Portugal Smartconnect Qatar Tempo integralEntry-level Game Developer role assisting in game creation, design, and maintenance.Requires a passion for gaming and familiarity with game engines and programming languages.
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Unity Developer
Há 10 meses
Lisboa, Portugal Eurotech Tempo integralSeeking a Unity Developer in Porto to create interactive experiences using Unity Game Engine, collaborating with designers and artists.Requires C# coding skills and graphics knowledge.
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Vr Ar Developer
Há 10 meses
Lisboa, Portugal Jing Hau Tempo integralSeeking a VR/AR Developer with 2+ years of experience in VR/AR app development, 3D modeling, animation, and game engines like Unity/Unreal.Proficiency in C/C++ and a strong portfolio are required.
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Vr Ar Developer
Há 10 meses
Lisboa, Portugal Charm Connect Tempo integralJob OverviewWe are a rapidly growing tech company in Lisbon seeking a talented and motivated VRAR Junior Developer to join our team.As a Junior Developer you will be responsible for creating, testing and implementing virtual and augmented reality experiences for our clients.This is an excellent opportunity for someone passionate about VRAR technology to gain...
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Unity Mobile Games Developer – Ar/Vr
Há 10 meses
Lisboa, Portugal Secureline Tempo integralSecureLine is seeking a skilled game developer in Almada, Portugal, to develop and implement new game features, collaborate with designers, and optimize performance for mobile devices.The ideal candidate will have a Bachelor's degree in Computer Science, possess a strong understanding of C programming, and experience with Unity game engine.This full-time...
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Vr/Ar Developer — Immersive Experience Builder
Há 10 meses
Lisboa, Portugal Jing Hau Tempo integralSeeking a skilled VRAR Developer with 2+ years of experience in VR/AR development, 3D modeling, animation, and game engines like Unity/Unreal Engine.Proficiency in C/C++ is required.